Hand of the Divine

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Hand of the Divine logo
Released on 04/09/2024
Made by Powerdive Games
Download: Catalog
419.3 KB.


From the Catalog page:

"As a Hand of the Divine, it's your job to command the spheres of influence for the world's divinities in order to gain them as much prestige as possible"
-Hand of the Divine 's catalog page

Hand of the Divine is a highscore solitaire deckbuilder. You must manage your deck by playing and purchasing cards while gathering Influence over a limited amount of turns.

The game contains 23 different spheres to play as that are unlocked over time. With players using 3 at once, this gives 1771 different combinations of spheres to play with. Each of these has 10 cards, totaling to roughly 230 cards available to play. The game also supports catalog highscore boards.

Cards:


Spears:

Knapp Flint:

KnappFlint.png
Cost: 1
Gain 2 PWR.

Thrill of the Hunt:

ThrillOfTheHunt.png
Cost: 2
Gain 3 PWR.
Gain 3 MP.

Train the Militia:

TrainTheMilitia.png
Cost: 3
Gain (current power) IP.

Orderly March:

OrderlyMarch.png
Cost: 4
Gain 5 PWR.
Finale: Gain 5 IP.

Redeploy:

Redeploy.png
Cost: 5
Draw.
Gain 4 PWR.

Wall of Spears:

ShieldWall.png
Cost: 6
Gain 9 PWR.

Win the Battle:

WinTheBattle.png
Cost: 7
Gain 6 PWR.
Delay 3: Gain 8 IP.
Delay 3: Gain 5 MP.

Reinforcements:

Reinforcements.png
Cost: 8
Gain 10 PWR.
Delay 3: Draw.

Battle Fervor:

BattleFervor.png
Cost: 9
Gain 5 PWR.
Delay 3: Gain 5 PWR.
Delay 5: Gain 5 PWR.
Finale: Gain 8 MP.

Books:

Write A Letter

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Cost: 1
Draw.

Print Newspaper

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Cost: 2
Draw.
Gain 2 PWR.

Read Aloud

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Cost: 3
Draw.
Gain 5 IP.

Illuminate Tome

IlluminateTome.png
Cost: 4
Gain 5 PWR.
Gain 3 IP.
Delay 3: Draw.

Publish a Work

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Cost: 5
Gain PWR equal to # of cards played.

Study a Paper

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Cost: 6
Gain 1 PWR.
Gain 8 IP.
Delay 2: Draw.

Discover Truth

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Cost: 7
Draw.
Delay 6: Gain 14 PWR.

King's Edict

KingsEdict.png
Cost: 8
Draw.
Gain 11 IP.

Eldrich Secrets

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Cost: 9
Draw.
Gain 8 MP
Gain 8 PWR

Travel:

Take a Hike:

TakeAHike.png
Cost: 1
Gain 2 MP.

Leave the Path:

LeaveThePath.png
Cost: 2
Gain 2 PWR.
Gain 3 IP.
Gain 3 MP.

Detail a Map:

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Cost: 3
Gain 3 PWR.
Delay 2: Gain 4 IP.
Delay 3: Gain 5 MP.

Hire a Carriage:

HireACarriage.png
Cost: 4
Gain 5 IP.
Gain 3 PWR.
Gain 6 IP.

Become Lost:

BecomeLost.png
Cost: 5
RESHUFFLE
Reroll shop.
Gain 8 PWR.

Find a Shortcut:

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Cost: 6
Gain 6 PWR.
Gain 6 MP.

Road to the City:

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Cost: 7
Gain 6 PWR.
Delay 3: Gain 9 IP.
Delay 5: Draw.

Climb Mountains:

ClimbMountains.png
Cost: 8
Gain 8 PWR.
Gain 9 IP.

Cross the Sea:

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Cost: 9
Gain 11 PWR.
Finale: Gain 12 IP.

Cooking:

Preheat Oven:

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Cost: 1
Gain 3 IP.
Gain 1 PWR.
Finale: Banish this.

Find Ingredients:

FindIngredients.png
Cost: 2
Draw.
Gain 3 PWR.
Finale: Banish this.

Measure:

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Cost: 3
Gain 3 MP.
Gain 4 PWR.
Gain 5 IP.
Finale: Banish this.

Flip:

Flip.png
Cost: 4
Gain 7 PWR.
Reroll shop.
Finale: Banish this.

Whisk:

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Cost: 5
Gain 7 PWR.
Gain 6 MP.
Finale: Banish this.

Simmer:

Simmer.png
Cost: 6
Gain 2 PWR.
Delay 4: Gain 4 PWR.
Delay 8: Gain 6 PWR.
Finale: Banish this.

Chop:

Chop.png
Cost: 7
Gain 12 PWR.
Banish a discarded card.
Finale: Banish this.

Boil:

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Cost: 8
Gain 9 MP.
Gain 9 PWR.
Finale: Banish this.

Serve Hot:

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Cost: 9
Banish the discard pile.
Gain (# of banished cards) PWR.

Math:

Add:

Add.png
Cost: 1
Gain 2 PWR.

Pi:

Pi.png
Cost: 2
Gain 3 PWR.
Gain 1 MP.
Gain 4 IP.

Geometry:

Geometry.png
Cost: 3
Gain 3 MP.
Gain 4 PWR.
Gain 5 IP.

Subtract:

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Cost: 4
Pay 3 PWR. If you do,
Gain 12 IP.
Gain 6 MP.

Trigonometry:

Trigonometry.png
Cost: 5
Gain 8 PWR.
Gain 3 MP.

Multiply:

Multiply.png
Cost: 6
Gain (current power) PWR.

Square Root:

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Cost: 7
Gain 16 PWR.
Lose 4 IP.

Divide:

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Cost: 8
Gain (1/2 deck size) PWR.
Draw.

Calculus:

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Cost: 9
Gain 9 PWR.
Replace card in hand with this.

Luck:

Lucky Draw:

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Cost: 1
Chance: Draw.
Chance: Gain 2 MP.

Roll the Dice:

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Cost: 2
Chance: Gain 1 PWR.
Chance: Gain 2 PWR.
Chance: Gain 3 PWR.

Shuffle the Deck:

ShuffleTheDeck.png
Cost: 3
Gain 4 PWR.
Replace hand.

Make a Bet:

MakeABet.png
Cost: 4
Pay 2 PWR. If you do,
Chance: Gain 10 PWR.
Chance: Gain 10 MP.

Spend Winnings:

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Cost: 5
Gain 7 PWR.
Reroll shop.

Perfect Streak:

PerfectStreak.png
Cost: 6
Gain 7 MP.
Gain 7 PWR.
Gain 7 IP.
Chance: Banish this.

Leave to Chance:

LeaveToChance.png
Cost: 7
Gain 8 PWR.
Reroll shop.
Replace hand.
Draw.

Embrace Chaos:

EmbraceChaos.png
Cost: 8
Chance: Gain 10 PWR.
Chance: Gain 10 IP.
Chance: Gain 10 MP.

All In:

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Cost: 9
Chance: Gain (current power) PWR.
Chance: Gain (current power) PWR.

Dinosaurs:

Velociraptor:

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Cost: 1
Gain 2 PWR.
Sweep: Banish a discarded card.

Stegosaurus:

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Cost: 2
Intro: Clone this.
Gain 2 PWR.
Gain 2 IP.

Pteranodon:

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Cost: 3
Gain 3 PWR.
Gain 3 MP.
Sweep: Banish a discarded card.

Triceratops:

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Cost: 4
Intro: Clone this.
Delay 2: Gain 6 PWR.

Apatosaur:

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Cost: 5
Intro: Clone this.
Gain 5 PWR.
Delay 3: Draw.

Spinosaurus:

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Cost: 6
Gain 6 PWR.
Gain 5 MP.
Sweep: Banish a discarded card.

Ankylosaurus:

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Cost: 7
Intro: Clone this.
Gain 15 IP.

Sauroposeidon:

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Cost: 8
Intro: Clone this.
Gain (1/2 deck size) PWR.

T Rex:

TRex.png
Cost: 9
Gain (# of banished cards) IP.
Sweep: Banish the discard pile.